Summary The worms are at war. Help them blow each other to smithereens.
Description Type: Strategy
Platform: Playstation 1, PC, Dreamcast, Nintendo 64, Game Boy Colour
Players: 1 - 4 players
Age: 3 plus
Game Time: Endless
Developer or Designer: Team 17
Publisher: Team 17
Loads of weapons to choose from
Loads of missions to complete
Loads on environments
Aiming correctly is tricky
Computer players don't make mistakes
Computer players take a long time to have their turn
Long loading times
Released in 1999, Worms Armageddon is the third in a long series of artillery strategy based games created by the British developers, Team 17. Despite the series's age, it is still very popular, with the latest sequel Worms Battlegrounds being released in 2014. Worms Armageddon was made for a variety of consoles, and is even available to play online, on WormsNet.
There is not much of a storyline other than for the fact that the worms have been at war for a long time, and their only mission is to blow one another up. Due to the ravishes of war, the landscapes are in wreck and ruin. But you'd be amazed at the variety of rubble one can actually come across.
There are tons of landscapes from car dumps to underground tunnels, and seascapes. Depending on what mode you play in, these environments will either be randomised by the computer or chosen by yourself.
If you start a campaign, then the amount of customisation available is incredible. You can change things as simple as your team name and weapons to using a terrain generator.
With all the different features available, I would recommend going into practice mode first. This is like your military training, where you will learn different skills, such as targeting, speed, how to use weapons and equipment etc. These training missions are by no means easy, and in some cases even more challenging to complete than an actual campaign. To earn medals you have to complete all the tasks in succession, and since there is no save in between, if you fail one, then you have to go all the way back to the beginning. I would consider this a negative aspect, because it will put casual gamers off. Hardcore gamers, however, will love the challenge.
In Campaign Mode, Worms Armageddon requires a lot of strategy and battle tactics. If you like planning these sorts of things, then great, but if not, then you can play in Quick Mode instead. In quick Mode the computer randomises everything, so you go straight into the action.
Worms Armageddon is a turn-based, multiplayer game. The more players you have (up to four), the more fun it is. There is also a single player mode, but I do not find this as enjoyable for two reasons. First, the computer takes a long time to have its turn, and second, it rarely makes mistake. Since aiming and determining what an attack is going to do, you can easily end up not hitting your target, or worse, accidentally hurting yourself. The computer makes no such mistakes, and will almost always reach its target and know the best weapon to use.
The types of weapons range from a shot gun and bazooka to more bizarre objects such as a flying sheep. These create humorous animations, especially when the works go into suicide mode.
If you can get your hands on the PS1 version, it is worth playing, but if not, there are other platforms available, and more recent sequels.