Summary Take on the role of Buku, a young hero, whose mission it is to restore the stolen music of the world.
Players: 1 player
Age: Any Age
Game Time: 4-8 hours
Developer or Designer: Di Martino Entertainment
Publisher: Di Martino Entertainment
Collect music notes to add sound to the game
Classic platformer style
No in-app purchases
You may remember a few months ago that I reviewed a demo game for Android called The Harmony of Buku. Although the original release date was delayed by a couple of months, the full version is now available to download from Google Play for just 89p.
After playing the demo, my initial thoughts were very positive, because it fulfilled my nostalgic desire for a classic platformer from the nineties. As I noted previously, it is very reminiscent of the Crash Bandicoot series, and also shares some visual similarities with the Gameboy version of The Legends of Zelda.
The main question I have to ask is, have they improved on the minor criticisms I made about the demo - I.E. the awkward controls and camera angles? I will also investigate what new additions the full version has brought.
Let's begin with the positives. The camera has definitely improved. The game now automatically changes angles more smoothly, and on the few occasions that it does not, this is easily rectified by a simple tap of Buku's avatar in the left hand corner.
You have the choice of playing three difficulty levels, meaning whatever your gaming skills, there will be a challenge suitable for you.
New additions to the full version include Hohoba's shop. I knew a shop would be available in the completed game, but I had a bad feeling that this would be something where you have to spend real money. I was pleasantly surprised. No in-app purchases are required or offered. To buy things from Hohoba's shop you simply use the musical notes and treasures collected while playing the different levels of the game.
There are thirteen levels in total, plus three boss's to defeat. Although it is recommended that you play each level in order, you have the choice to play in the order you choose (within each boss room).
One of the unlockable features from Hohoba's shop is called 'Vinyl', which is basically a time trial, in which you try to beat the developer's fastest time. When in Vinyl mode, you are invincible (except for holes and water), so all you have to worry about is getting to the finish line. Along the way there are several coloured clocks that will pause the timer.
Now come the controls. Unfortunately, they haven't improved. I still really like the concept of an onscreen joystick, but despite being virtual, the joystick still feels sticky. There are some points when Buku does not react to your commands, and others where he starts moving completely of his own accord, running off into enemies, holes, and walls. It is not enough to stop me wanting to play the game, but irritating non-the-less.
For 89p, The Harmony of Buku is well worth playing, and I could easily see this as having been a game for Gameboy or Playstation back in the nineties.