Travel through futuristic worlds, smashing glass pyramids to reach the level.
Players: 1 Player
Age: Any Age
Game Time: 11 hrs
Developer or Designer: Mediocre
Need to pay to save check points
Need to pay to unlock new levels
is a game reminiscent of the early arcade shooters, only here the graphics are far more sophisticated. Although it is only using simple geometric shapes, the colours and 3D environment create surreal futuristic worlds. Even if you are not actually interested in playing the game, from an artistic point of view, it is fascinating to watch as you travel through this immersive world. It kind of reminds me of Spock travelling endlessly through V'Ger in Star Trek: The Motion Picture
The aim of the game is to throw balls at glass objects to break them. You start off with twenty-five balls, and unless your aim is good, these will quickly be depleted. I say 'aim', but it is less a question of aiming precisely and more a question of timing. To throw a ball, you simply touch the screen where you want it to go. That's easy enough, but if you press to soon, then you won't reach the target.
The main targets are the pyramids; every pyramid you smash rewards you three more balls, meaning the further you can progress through the level. objects you need to smash are obstacles. Moving glass panels and barriers need to be broken before you run into them, or you will lose a lot of balls. Once you've run out of balls, it is game over.
There are check points along the way, but unfortunately, unless you pay for the premium game, your progress will not be saved, and you'll have to start over from the beginning each time. Even when you have completed a level, you have to pay to play every other level in the game.
I wouldn't think it so bad if there were just one payment that covered everything, but it seems too much to have to continually pay out to progress. If you don't mind paying for tablet games, then you will get a lot of enjoyment out of Smash Hit
, but otherwise you will get frustrated by having to start from square one every time.