The evil sorcerer, Sordid, is resurrected, and plans his vengeance on Simon.
Description Type: Puzzle Adventure
Platform: Amiga, Amiga MS04, MS-DOS, iPad, iPhone, Macintosh, Windows, Android
Players: 1 player
Age: 12 plus
Game Time: 50 hrs plus
Developer or Designer: Adventure Soft
No help/way to progress if you get stuck
Lag time between speech and subtitles
When a young boy called Runt finds a spell book, he is visited by the ghost of the evil sorcerer, Sordid. Sordid agrees to make Runt his apprentice if the boy resurrects him. Once brought back to life, Sordid plane revenge on the person responsible for his doom, Simon.
This point and click puzzle adventure has had a few updates since the original. First off, instead of the toolbar displaying the actions with text, it uses pictures. This might look more visually appealing, but personally I prefer the old way, as I have a tendency to forget what each symbol means.
The map has also changed. The fantasy world Simon went to last time was a village surrounded by forest. This is a busy town, and the map is more difficult to navigate.
I think the main difference, however, is the tone of the game. Simon is now fifteen, and what a difference one year makes. Puberty has turned him from being funny and satirical to lewd, rude, and malicious.
Some of the conversations he has with characters also feel overly drawn out. You can skip past if you get bored, but then you risk missing important information.
Despite my criticisms, Simon the Sorcerer II is still an enjoyable game. It definitely lacks the special qualities of the first, but the challenging puzzles are still fun to solve, and it is always entertaining to see much loved fairytales parodied.