Catch pokemon by matching up the characters on a grid.
Platform: iOS, Android
Players: Single Player
Age: 3 plus
Game Time: Endless
Developer or Designer: The Pokemon Company
An almost endless number of stages
adapts the classic 'connect-three' puzzle arcade game by adding its own new features that keeps you wanting to play 'just one more level'.
In each level you battle a different pokemon. To defeat the pokemon you have to link three or more of your own captured pokemon on the grid. Unlike most games of this style, however, you don't have to swap characters that are next to each other. You can grab a pokemon anywhere off the grid, and swap them from any distance.
Just as with the rest of the franchise, Pokemon have different strengths and weaknesses, so if you are battling a fire type, then match water type pokemon on the grid is going to do more damage.
Your opponent can interfere with your grid by placing blocks in the way, or putting their own character into the mix. Part of the challenge is trying to get around these obstacles within a certain number of moves. The best way to do this is with evolution pokemon, which deal extra damage.
Once you have defeated your opponent, it is time to capture it. The more moves you have spare at the end of the battle, the greater the chance of your catching it. If you don't capture it on the first attempt, however, you can purchase an advanced pokeball, which increase the catch-abilty chances.
I think Pokemon Shuffle has managed to make a very familiar and over-used gaming style unique by the way it has introduced different rules and elements to the gameplay. Sometimes it can get a bit repetitive but it is an easy game to just pick up and put down again at random moments when you want to fill your time.