Summary Little Alchemy is a puzzle game in which you start with four simple elements: fire, earth, water, and air. The aim of the game is to combine them, and their results, into ever more complicated creations.
The sun and a plant make three different things!
Platform: iOS, Android, Chrome app
Developer or Designer: Jakub Koziol
Free with no in-app purchases
Educational (to an extent)
Doesn’t use actual elements
Review Little Alchemy is a cute puzzle game in which you have to combine earth, air, water, and fire to create new elements.
I downloaded it thinking it was about actual elements and their compounds, and although I was slightly disappointed that it wasn’t quite that serious, I soon became addicted to discovering the 510 “elements” that you can create from the original 4.
Some of the combinations are a little quirky. Rain and sun create a rainbow, so far, so scientific. However, upon combing a rainbow with water I then discovered paint, which is a little less realistic. Or try creating glass from sand and fire, then combining it with water. What do get? An aquarium, of course.
For such a simple concept it is surprisingly good fun. It reminded me of another very simple game I played at school called something like, Pob Can Jump, in which children had to guess loads of different verbs that Pob could do. I became obsessed with discovering all the activities Pob undertook, and Little Alchemy is quite similar. When you get stuck it’s quite good fun to just throw everything at the screen and see what randomly combines into what next!
While not an immersive or extended experience like other genres of games, this is a refreshing addition to the puzzler genre.
It isn’t saturated with adverts and in-game purchases like many other puzzlers and so feels quite refreshingly clean and simple, and I would be happy to let children play it as well as myself.
There’s quite an online community building around the game, and if you want you can find many sites with cheats and recipes. I prefer to keep on plodding on by myself, satisfied with the occasional hints the game itself provides, in search of that elusive unicorn I am sure is out there somewhere.